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PUBG Opening Sequence

PUBG Opening Sequence

ClientKRAFTON / PUBG Studios
Year2020
RoleArt Direction, CGI
Category3D / Cinematics

A cinematic crafted to showcase PUBG's Free-to-Play transition, focusing on high-quality character design, visual storytelling, and immersive world-building.

PUBG S9 Opening Sequence
PUBG S9 Opening Sequence
PUBG S9 Opening Sequence
PUBG S9 Opening Sequence

Overview

For PUBG Season 9 CI, I led the creative process, starting with concept development and refining ideas through team discussions. Once finalized, I built the 3D layout in Cinema 4D, utilizing Maya, ZBrush, Substance Painter, texturing, and UV mapping to achieve a high level of detail.

The project was fully rendered on the RNDR Network, ensuring high-quality visuals. I finalized the composition and enhancements in After Effects, carefully refining the cinematic identity. Every element was polished to maintain consistency and bring the vision to life.

Software

ZBrushZBrush
Quixel MegascansQuixel Megascans
RizomUVRizomUV
Substance 3D PainterSubstance 3D Painter
MayaMaya
Cinema 4DCinema 4D
Octane RenderOctane Render
RNDR NetworkRNDR Network

Credits

Creative Direction

James Hall

Art Direction & CGI

Andy Fernandez