PUBG
S9 OPENING SEQUENCE
A cinematic crafted to showcase PUBG’s Free-to-Play transition, focusing on high-quality character design, visual storytelling, and immersive world-building.
For PUBG Season 9 CI, I led the creative process, starting with concept development and refining ideas through team discussions. Once finalized, I built the 3D layout in Cinema 4D, utilizing Maya, ZBrush, Substance Painter, texturing, and UV mapping to achieve a high level of detail.
The project was fully rendered on the RNDR Network, ensuring high-quality visuals. I finalized the composition and enhancements in After Effects, carefully refining the cinematic identity. Every element was polished to maintain consistency and bring the vision to life.
Softwares: ZBrush, Quixel Megascans, RizomUV, Substance 3D Painter, Maya, Cinema 4D, Octane Render, RNDR Network
CREDITS
Creative Direction: James Hall
Art Direction & CGI: Andy Fernandez
The Art of Andy Fernandez
Email: hello@andyfdz.com
Art Director / Principal Artist
Copyright © 2025 Andy Fernandez. All rights reserved.