PUBG S9 CI Widescreen

PUBG

S9 OPENING SEQUENCE

A cinematic crafted to showcase PUBG’s Free-to-Play transition, focusing on high-quality character design, visual storytelling, and immersive world-building.

For PUBG Season 9 CI, I led the creative process, starting with concept development and refining ideas through team discussions. Once finalized, I built the 3D layout in Cinema 4D, utilizing Maya, ZBrush, Substance Painter, texturing, and UV mapping to achieve a high level of detail.

The project was fully rendered on the RNDR Network, ensuring high-quality visuals. I finalized the composition and enhancements in After Effects, carefully refining the cinematic identity. Every element was polished to maintain consistency and bring the vision to life.

Softwares: ZBrush, Quixel Megascans, RizomUV, Substance 3D Painter, Maya, Cinema 4D, Octane Render, RNDR Network

CREDITS

Creative Direction: James Hall

Art Direction & CGI: Andy Fernandez

PUBG S9 CI
PUBG S9 CI
PUBG S9 CI

The Art of Andy Fernandez

Email: hello@andyfdz.com
Art Director / Principal Artist

Copyright © 2025 Andy Fernandez. All rights reserved.