DARK & DARKER MOBILE
KEY ART
A key art piece crafted to showcase Dark & Darker Mobile, blending in-game assets with high-quality rendering, visual storytelling, and an immersive composition fit for Gamescom’s main stage.
The Dark & Darker Mobile key art was blocked out using Unreal Engine, with the background layout created by the Art Director. Game assets were cleaned, up-resed, and passed to 3D team, who combined everything in Cinema 4D.
Rendered in Redshift, the image was refined by the Visual Design Team before final detailing and color balancing was done by Art Director. The finished piece was showcased as the game's key art for Gamescom, highlighting Dark & Darker Mobile’s world.
Softwares: ZBrush, Big Medium Small, Quixel Megascans, RizomUV, Substance 3D Painter, Cinema 4D, Redshift, Photoshop
CREDITS
Head of Creative: Neil Huxley
Art Direction & Finishing: Andy Fernandez
Lead Visual Designer : Kevin Yoo
Visual Designer: Brian Wilson
3D: Max Bowman
The Art of Andy Fernandez
Email: hello@andyfdz.com
Art Director / Principal Artist
Copyright © 2025 Andy Fernandez. All rights reserved.