
ABYSS OF DUNGEONS
KEY ART
A key art piece crafted to showcase Abbys of Dungeons, blending in-game assets with high-quality rendering, visual storytelling, and an immersive composition fit for the game's online presence.
The Abbys of Dungeons key art was blocked out using Unreal Engine, with the background layout created by the Art Director. Game assets were cleaned, up-resed, and passed to 3D team, who combined everything in Cinema 4D.
Rendered in Redshift, the image was refined by the Visual Design Team before final detailing and color balancing was done by Art Director. The finished piece is used as the main hero image for the game's presence online.
Softwares: ZBrush, Big Medium Small, Quixel Megascans, RizomUV, Substance 3D Painter, Cinema 4D, Redshift, Photoshop
CREDITS
Head of Creative: Neil Huxley
Art Direction & Finishing: Andy Fernandez
Lead Visual Designer : Kevin Yoo
Visual Designer: Brian Wilson
3D: Max Bowman
Producer: Jono Shin & Jaraad Nager
GAME BOX ART
Marketplace Box Art

The Art of Andy Fernandez
Email: hello@andyfdz.com
Art Director / Principal Artist
Copyright © 2025 Andy Fernandez. All rights reserved.